Zbrush: The Art of Army of Two
Pixologic has launched an awesome coverage on the art of EA’s Army of Two game, showcasing some of the amazing Zbrush work that went into production.
Quote: What was hard was the fact that we were going further and further away from realism for the characters while the environments were going for a realistic look. In a realistic army game setting, it was hard to justify their look. The contrast between these human tanks and the regular people they were fighting was too different.