Royalty-free open-source codec for professional video production is the VFX industry standards body's latest hosted project.
Tuesday, November 5th, 2024
Royalty-free open-source codec for professional video production is the VFX industry standards body's latest hosted project.
Tuesday, November 5th, 2024
First update to the open standard for VFX plugins in almost a decade improves color management, and widens CPU and GPU support.
Friday, September 6th, 2024
New open shading model intended to supersede both Adobe and Autodesk's standard materials reaches its milestone 1.0 release.
Wednesday, June 5th, 2024
Industry body to guide OpenUSD development gets new members, and enters agreement to ensure interoperability with glTF.
Wednesday, December 13th, 2023
Free renderfarm manager now supports Unreal Engine 5, including the Movie Render Queue for visual effects, animation and visualisation.
Saturday, August 5th, 2023
Ubiquitous tech for reading and writing images becomes the latest open-source project to be hosted by the visual effects industry body.
Tuesday, August 1st, 2023
Updated: Epic Games has ported the high-performance shot review tool to Windows as well as Linux.
Monday, July 31st, 2023
OctaneRender developer joins VFX and movie industry body alongside CoreWeave and Bolt Graphics.
Friday, July 7th, 2023
The open-source edition of RV is out. See how it differs from the commercial edition of the Academy Award-winning shot review tool.
Thursday, January 19th, 2023
Updated: only "core components" of the award-winning image viewer and shot playback tool will be open-sourced, not the full product.
Thursday, August 11th, 2022
Updated: ace USD test scene now has 300+ production-quality assets, including two rigged characters.
Friday, August 5th, 2022
VFX industry body to oversee development of open standards for plugins and asset management.
Thursday, August 4th, 2022
Cinema 4D and LoUPE developers become members of industry body to promote open-source VFX tech.
Monday, August 2nd, 2021